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Mine Features and
Hazards
Common features in a mine include
drifts (horizontal tunnels), shafts (vertical tunnels)
and winzes or air vents that are much smaller and can be at
any angle underground. Climbing through these shafts, tunnels, and
winzes can be very dangerous due to their unseen entrances and
exits. A drift with a portal to the outside is called an adit.
Stopes (areas where ore was
removed) usually follow the ore vein and are often at steep angles
to horizontal. Many stopes are shored with wooden 2x4s or 4x4s.
Contrary to what one might think, the wood isn't there to keep the
stope from collapsing, but rather to hold loose rock in place. Some
stopes are narrow and convoluted, others resemble giant rooms.
Many stopes have a lot of loose material on or around them; extreme
caution must be exercised.
Raises are often used to
transit vertically between levels of a mine. A raise is often a 6-12
foot square vertical shaft divided into two sections. One half is a
straight drop to the bottom and is used for haulage, and the other
section is a series of platforms, 10 or more feet apart, with holes
cut in them in an alternating manner. Beneath each hole is a ladder
leading to the next platform. This style of construction affords
safety: if one falls off the ladder, the fall is only to the next
platform, not the bottom of the shaft.
Mines were generally constructed and
maintained to be safe while they were operational. After they are
abandoned, workings may decay to a point where they could become
dangerous. For instance, some support structures may have been
removed before abandonment for re-use elsewhere, or supporting
pillars may have been quarried away, leaving the chamber
unstable. Ventilation and water pumping systems that once maintained
safe working conditions are removed.
There are a number of potential
hazards that mine explorers face:
- Surface shafts: The
ground around abandoned mine shafts and open pits may be weak
and could cave-in without warning. Undergrowth may hide shafts,
while timber used for capping may have rotted to a point where
it will collapse if weight is put on it. Even scarier is the
so-called "ant-lion trap" effect: loose earth around a surface
shaft crumbles away over time, leaving a funnel-shaped drop-off
around the shaft. If a curious person attempts to look down the
shaft, he or she could begin sliding into it with nothing to
stop the fall.
- Collapses: The effects of
blasting, weathering, and earthquakes destabilize once-strong
bedrock through time. Portals (adits) in particular are
affected, but tunnel and chamber roofs and walls can also
destabilize. Support timber props, ladders and other similar
structures may appear safe but could have degraded. Similarly,
waste rock tipped down chambers may be unstable and rockslides
may occur if they are walked on. If it doesn't look right, it's
better to leave it unexplored than to risk one's life
unnecessarily.
- Darkness: As with most
underground places, the darkness in a mine is total. If you lose
light, it may be difficult or impossible to exit the mine. An
experienced explorer will carry at least three independent
sources of illumination and a set of spare batteries.
- Falling: Falling down vertical
openings is the most common cause of death and injury in
abandoned mines.
Winzes are vertical or inclined
shafts sunk from a tunnel and these can be hidden by darkness,
water, loose debris or false floors. False floors may also be
present in substantial lengths of tunnel, where the floor level
has been worked (understoped).
Such floors may be supported by rotten wood, but surfaced with
rock and not clearly distinguishable from a solid floor. A
prudent explorer wears a hard hat or climber's helmet: even if
one doesn't fall, many passages are irregular and low, and a
protruding rock can carve a nice gash in one's head while
walking through.
- Water: Water in mines is
often deep and can be dangerously cold; if it fills an area with
steep sides, then it may not be easy to climb out. Seemingly
shallow water can conceal sharp objects, drop-offs, and other
hazards. Furthermore, a wet mine can rot or rust timbers,
shoring and ladders, making conditions hazardous. Desert mines
tend to be dry and therefore relatively safe in this regard;
however, dry rot can weaken wood. All ladders and wooden floors
should be tested before trusting body weight to them.
- Bad Air: Old mine
workings may be hazardous due to pockets of
blackdamp (still air with low
oxygen levels), or high concentrations of
methane,
carbon monoxide,
carbon dioxide or
hydrogen sulfide which can
displace oxygen, poison someone outright, or create an
explosion. Coal mines are especially prone to containing these
gases. If a mine is not well-ventilated or conditions are
unknown, use of a properly-calibrated 4-gas detector (O2, CO2,
CO, and H2S) is recommended.
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Explosives: Explosives such as
dynamite,
black powder or
blasting caps may have been
abandoned in old mines. Many explosives become increasingly
unstable with age and could be detonated by the slightest
movement or even the vibrations from a footfall.
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Wildlife: Snakes, various
mammals, and bats can call a mine home. Exercise caution,
especially near mine portals.
- Hazardous chemicals:
Mines dug in wet areas give underground water a path to
percolate through rock and exit via the tunnel systems. In some
areas, the mine water can contain various types of heavy metals.
Bacterial action can create acids and other compounds that are
hazardous to humans. Acid mine drainage is of great concern in
some areas. Also, mills and other processing areas may contain
traces of cyanide and mercury compounds that were once used to
separate precious metals from the ore.
- Remoteness: Most mines
are a long way from medical assistance, and depending on the
circumstances, just getting to the surface could be an ordeal if
one is injured. The cardinal rule of mine exploring is to
never do it alone. Also, someone not with the party should
be informed of where the group is going and when it plans to
return.
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